The known as PAX was the setting on April 11-13, 2014, for 90,000 gaming enthusiasts in search of the latest and greatest in gaming technology. PAX East, one of five international tradeshows, was held in Boston with ÎÚÑ»´«Ã½ faculty and students making their debut at this event as they showcased what was deemed as the hit of the show, the Virtusphere.
This show-stopping 10-foot hollow sphere gave all who stepped inside the ultimate virtual gaming experience. The Virtusphere rotates in any direction based on the user’s motion while he/she is wearing a head mounted display known as the Oculus Rift. Sensors collect and send data to a computer in real time and the user’s movement is replicated within the virtual environment. Not only is the Virtusphere a gamer’s delight, the sphere may be programmed for applications that include military, counter-terrorism, police, and firefighter training in a safe environment. Many industry experts agree that virtual reality is the future of gaming.
The game utilized in the Virtusphere was created by New England Tech gaming students Naveed Sameja and Harold Ramsay III with guidance from Assistant Professor David “DJ” Johnson. The concept of the game called “A Ghostly Night” was to catch the light-orbs with outstretched hands. Because of its popularity, a lottery was developed with more than 300 show attendees winning the chance to experience the Virtusphere first-hand.
New England Tech was the only Rhode Island college represented at PAX East, and with the overwhelming response of this year’s exhibit, gaming faculty and students are already talking about next year’s show.
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